E:/Download/ois-1.0RC1/includes/SDL/SDLMouse.h

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00001 /*
00002 The zlib/libpng License
00003 
00004 Copyright (c) 2006 Phillip Castaneda (pjcast -- www.wreckedgames.com)
00005 
00006 This software is provided 'as-is', without any express or implied warranty. In no event will
00007 the authors be held liable for any damages arising from the use of this software.
00008 
00009 Permission is granted to anyone to use this software for any purpose, including commercial 
00010 applications, and to alter it and redistribute it freely, subject to the following
00011 restrictions:
00012 
00013         1. The origin of this software must not be misrepresented; you must not claim that 
00014                 you wrote the original software. If you use this software in a product, 
00015                 an acknowledgment in the product documentation would be appreciated but is 
00016                 not required.
00017 
00018         2. Altered source versions must be plainly marked as such, and must not be 
00019                 misrepresented as being the original software.
00020 
00021         3. This notice may not be removed or altered from any source distribution.
00022 */
00023 #ifndef _OIS_SDLMOUSE_H
00024 #define _OIS_SDLMOUSE_H
00025 
00026 #include "OISMouse.h"
00027 #include "SDL/SDLPrereqs.h"
00028 
00029 namespace OIS
00030 {
00031         class SDLMouse : public Mouse
00032         {
00033         public:
00034                 SDLMouse( bool buffered );
00035                 virtual ~SDLMouse();
00036                 
00038                 virtual void setBuffered(bool buffered);
00039 
00041                 virtual void capture();
00042 
00044                 virtual Interface* queryInterface(Interface::IType type) {return 0;}
00045 
00047                 virtual void _initialize();
00048 
00049                 void _setGrab(bool grabbed);
00050                 void _setVisible(bool visible);
00051 
00052         protected:
00053                 SDLMouse() {}
00054 
00055                 bool mGrabbed;
00056                 bool mRegainFocus;
00057         };
00058 }
00059 #endif

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